Barren Planet…
Here’s a two hour experiment with some displaced alien terrain, volumetric effects and procedural materials. Unfortunately there are a few shadowing artifacts due to the terrain mesh not being tesselated enough. I rendered out a couple of passes from 3DSmax and composited in Photoshop (the subtle volumetrics were rendered using Max’s scanline renderer over black and screen blended on).
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~ by petemcnally on January 30, 2013.
Posted in Personal Work
Tags: alien, art, barren, cloud, desert, environment, fog, landscape, light, photoshop, planet, terrain, volume
Cool 3ds max work ….good job
Thanks Keith!
Excellent Pete, they look mega!