• November 13, 2018 •
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Posted in Gallery, Personal Work
Tags: 3d, 3dsmax, art, artomatix, autumn, capture, damp, designer, environment, exterior, fall, gameart, knald, landscape, leaf, leaves, Marmoset, material, model, moist, mud, pbr, photo, photogrammetry, photoshop, real-time, realistic, reality, realtime, render, scan, season, slush, SSS, substance, texture, toolbag, wet
• July 25, 2018 •
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Posted in Gallery, Personal Work
Tags: 3d, 3dsmax, 6th, ad, ahch-to, archaeology, art, artomatix, atlantic, beehive, century, clochan, donegal, environment, exterior, fan, fanart, game, gameart, heritage, house, hut, Irish, knald, landscape, low, luke, Marmoset, material, mesh, model, monastery, monk, Mudbox, pbr, photogrammetry, photoshop, real-time, realtime, render, rock, ruins, scan, sculpt, shader, simple, skellig, skull, star, stone, texture, toolbag, wars, way, wild
• May 31, 2018 •
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Posted in Gallery, Personal Work
Tags: 3d, 3dsmax, 80, 80level, adobe, art, artomatix, autodesk, brach, capture, cgi, coast, content, creation, environment, future, game, gameart, gamedev, interview, knald, layered, level, lookdev, material, mc, nally, pbr, pete, photoshop, production, reality, rock, shader, stone, textures, vfx
• May 24, 2018 •
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Posted in Gallery, Personal Work
Tags: 3d, 3dsmax, animated, art, artomatix, beach, coast, dev, environment, exterior, game, gameart, gamedev, HDR, ireland, Irish, lookdev, Marmoset, material, pbr, pebbles, phone, photogrammetry, photoshop, real, realtime, removal, rocks, scan, seam, seamless, shader, sketchfab, tiling, time, toolbag, webgl
• April 13, 2018 •
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Posted in Gallery, Personal Work
Tags: 3d, 3dsmax, art, cliff, coast, environment, exterior, game, gameart, Irish, landscape, Marmoset, material, model, pbr, photo, photogrammetry, photoshop, real-time, realtime, render, rock, scan, seamless, shader, stone, terrain, tiling, toolbag
• March 24, 2018 •
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Posted in Gallery, Personal Work
Tags: 3d, 3dscan, 3dsmax, art, artomatix, autumn, cgi, damp, environment, exterior, fall, floor, forest, game, gameart, ground, landscape, leaf, leaves, Marmoset, material, model, mud, pbr, photogrammetry, photoshop, punk3dscan, removal, render, scan, seam, seamless, shader, slushy, SSS, texture, tiling, toolbag, vfx, video, wet
• March 8, 2018 •
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Posted in Gallery, Personal Work
Tags: 3d, art, artomatix, cave, cavern, cliff, coast, craggy, environment, game, gameart, material, model, pbr, photogrammetry, render, rock, rugged, scan, shader, texture, texturing, wall