• May 31, 2018 •
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Posted in Gallery, Personal Work
Tags: 3d, 3dsmax, 80, 80level, adobe, art, artomatix, autodesk, brach, capture, cgi, coast, content, creation, environment, future, game, gameart, gamedev, interview, knald, layered, level, lookdev, material, mc, nally, pbr, pete, photoshop, production, reality, rock, shader, stone, textures, vfx
• March 24, 2018 •
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Posted in Gallery, Personal Work
Tags: 3d, 3dscan, 3dsmax, art, artomatix, autumn, cgi, damp, environment, exterior, fall, floor, forest, game, gameart, ground, landscape, leaf, leaves, Marmoset, material, model, mud, pbr, photogrammetry, photoshop, punk3dscan, removal, render, scan, seam, seamless, shader, slushy, SSS, texture, tiling, toolbag, vfx, video, wet
• November 23, 2017 •
10 Comments
Posted in Gallery, Personal Work
Tags: 3d, 3dsmax, aged, budget, cgi, clean, dev, development, digital, elderly, face, hat, head, human, knald, look, low, male, man, Marmoset, mesh, model, Mudbox, noise, painter, pbr, photoshop, poly, punk, realistic, scan, sketchfab, skin, SSS, substance, toolbag, vfx, webgl, wooly, Zbrush
• April 14, 2017 •
6 Comments
Posted in Gallery, Personal Work
Tags: 3dsmax, Arnold, bunny, CG, cgi, clouds, dynamics, explosion, features, fluid, image, NEW, open, rendering, smoke, stanford, VDB, vfx, volume, volumetric