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Tags: 3d, 3dsmax, art, cliff, coast, environment, exterior, game, gameart, Irish, landscape, Marmoset, material, model, pbr, photo, photogrammetry, photoshop, real-time, realtime, render, rock, scan, seamless, shader, stone, terrain, tiling, toolbag
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Posted in Gallery, Personal Work
Tags: 3d, 3dmodel, 3dscan, 3dsmax, art, ash, burned, burnt, capture, charred, embers, emissive, environment, fire, game, gameart, glow, image, log, Marmoset, material, painter, pbr, photogrammetry, photoshop, reality, realtime, render, shader, substance, test, toolbag, wood
Hey! I’m a Senior Designer/3D Generalist with an Emmy award-winning technology company, with over 14 years experience in the Irish games industry. I’ve also done some TV work at a twice Oscar nominated animation studio.
Games, VR/AR/MR, Art.
Dublin, Ireland.