• November 13, 2018 •
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Posted in Gallery, Personal Work
Tags: 3d, 3dsmax, art, artomatix, autumn, capture, damp, designer, environment, exterior, fall, gameart, knald, landscape, leaf, leaves, Marmoset, material, model, moist, mud, pbr, photo, photogrammetry, photoshop, real-time, realistic, reality, realtime, render, scan, season, slush, SSS, substance, texture, toolbag, wet
• September 12, 2018 •
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Posted in Gallery, Personal Work
Tags: 3d, 3dsmax, alive, AR, art, artist, carnivore, food, game, gameart, gross, handheld, head, ingredients, Irish, live, Marmoset, material, mc, meat, mince, minced, model, mr, nally, pbr, pete, photogrammetry, photoshop, raw, real-time, realistic, reality, realtime, recipe, render, scan, shader, SSS, toolbag, vegan, VR, xr
• July 16, 2018 •
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Tags: 3d, 3dsmax, art, capture, damp, game, gameart, image, knald, Marmoset, material, moss, paved, paving, pbr, photogrammetry, reality, realtime, render, scan, stone, texture, tollbag, VR, wall
• May 31, 2018 •
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Posted in Gallery, Personal Work
Tags: 3d, 3dsmax, 80, 80level, adobe, art, artomatix, autodesk, brach, capture, cgi, coast, content, creation, environment, future, game, gameart, gamedev, interview, knald, layered, level, lookdev, material, mc, nally, pbr, pete, photoshop, production, reality, rock, shader, stone, textures, vfx
• February 20, 2018 •
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Tags: 3d, 3dmodel, 3dscan, 3dsmax, art, ash, burned, burnt, capture, charred, embers, emissive, environment, fire, game, gameart, glow, image, log, Marmoset, material, painter, pbr, photogrammetry, photoshop, reality, realtime, render, shader, substance, test, toolbag, wood
• July 26, 2017 •
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Posted in Gallery, Personal Work
Tags: 3d, 3dsmax, 4k, albedo, beach, cancellation, capture, cliff, coast, de-light, de-lighted, de-lighting, de-lit, digital, erosion, game, gamedev, lighting, lookdev, madewithunity, Marmoset, material, nature, painter, pbr, photogrammetry, punk3dscan, real, reality, remove, rock, roughness, scan, sea, shader, stack, substance, time, toolbag, unity
• June 23, 2017 •
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Tags: 3d, 3dscan, art, beach, capture, cosat, environment, exterior, game, gameart, geometry, graphics, grass, landscape, model, moss, photogrammetry, photorealistic, raw, realistic, reality, rock, rocks, rugged, scan, sea, stone, terrain
• April 24, 2017 •
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Tags: 3d, 3dsmax, art, atlantic, capture, environment, exterior, game, gameart, grass, head, hill, inishowen, ireland, Irish, landscape, malin, Marmoset, model, mountain, photogrammetry, photoshop, poly, real-time, reality, render, rock, rugged, scan, scanned, terrain, way, wild, wildatlanticway
• March 21, 2017 •
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Posted in Gallery, Personal Work
Tags: 3d, aquisition, art, atlantic, based, beach, capture, donegal, dusk, environment, exterior, galaxy, game, gameart, guerilla, inishowen, ireland, mcnally, note 4, pbr, pete, photogrammetry, photoshop, physically, punk, punk3d, punk3dscan, reality, rendering, samsung, sand, sandy, scan, scanning, shore, smartphone, style, sunset, toolbag, way, wild