Posted in Gallery, Personal Work
Tags: 3d, 3dsmax, albedo, art, bust, character, face, GI, hair, head, low, Marmoset, model, Mudbox, nikon, normal, photo, photogrammetry, photoshop, poly, real-time, render, roughness, scan, sculpt, shader, skin, SSS, toolbag
Posted in Gallery, Personal Work
Tags: 3d, 3dsmax, agisoft, blog, camera, character, dslr, face, game, hair, head, photogrammetry, punk, real-time, render, research, scan, sculpt, single, Zbrush
Posted in Gallery, Personal Work
Tags: 3, 3d, 3dsmax, art, beard, bust, camera, character, dslr, face, game, gameart, hair, head, instant, Marmoset, meshes, model, Mudbox, nikon, partial, photogrammetry, punk, scan, shader, single, skin, SSS, sub, surface, toolbag, v-ray, vray, Zbrush
Hey! I’m a Senior Designer/3D Generalist with an Emmy award-winning technology company, with over 14 years experience in the Irish games industry. I’ve also done some TV work at a twice Oscar nominated animation studio.
Games, VR/AR/MR, Art.
Dublin, Ireland.