Posted in Uncategorized
Tags: 3d, 3dsmax, art, field, game, gameart, geometry, grass, lawn, material, model, procedural, ready, real, real-time, scatter, seamless, shader, texture, tiling, time, toolbag, vfx
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Tags: albedo, ambient, ao, art, bark, blender, cover, direction, forest, free, fuzzy, game, gameart, gamedev, green, ground, height, lookdev, moss, mossy, normal, occlusion, pbr, photometric, polynomial, realtime, roughness, RTI, seamless, shade, shader, stereo, tiling, trees, VR
Posted in Personal Work, Uncategorized
Tags: 3d, 3dsmax, art, artomatix, breakdown, carpenter, carpentry, curled, dev, game, gameart, helix, image, knald, look, lookdev, material, mc, nally, pete, photoshop, planed, planings, real, realtime, render, seamless, shader, shavings, simple, tiling, time, toolbag, VR, wood
Posted in Gallery, Personal Work
Tags: 3d, 3dsmax, alive, AR, art, artist, carnivore, food, game, gameart, gross, handheld, head, ingredients, Irish, live, Marmoset, material, mc, meat, mince, minced, model, mr, nally, pbr, pete, photogrammetry, photoshop, raw, real-time, realistic, reality, realtime, recipe, render, scan, shader, SSS, toolbag, vegan, VR, xr
Posted in Gallery, Personal Work
Tags: 3d, 3dsmax, 6th, ad, ahch-to, archaeology, art, artomatix, atlantic, beehive, century, clochan, donegal, environment, exterior, fan, fanart, game, gameart, heritage, house, hut, Irish, knald, landscape, low, luke, Marmoset, material, mesh, model, monastery, monk, Mudbox, pbr, photogrammetry, photoshop, real-time, realtime, render, rock, ruins, scan, sculpt, shader, simple, skellig, skull, star, stone, texture, toolbag, wars, way, wild
Posted in Gallery, Personal Work
Tags: 3d, 3dsmax, art, capture, damp, game, gameart, image, knald, Marmoset, material, moss, paved, paving, pbr, photogrammetry, reality, realtime, render, scan, stone, texture, tollbag, VR, wall
Posted in Gallery, Personal Work
Tags: 3d, 3dsmax, 80, 80level, adobe, art, artomatix, autodesk, brach, capture, cgi, coast, content, creation, environment, future, game, gameart, gamedev, interview, knald, layered, level, lookdev, material, mc, nally, pbr, pete, photoshop, production, reality, rock, shader, stone, textures, vfx
Posted in Gallery, Personal Work
Tags: 3d, 3dsmax, animated, art, artomatix, beach, coast, dev, environment, exterior, game, gameart, gamedev, HDR, ireland, Irish, lookdev, Marmoset, material, pbr, pebbles, phone, photogrammetry, photoshop, real, realtime, removal, rocks, scan, seam, seamless, shader, sketchfab, tiling, time, toolbag, webgl
Posted in Gallery, Personal Work
Tags: 3d, 3dsmax, art, cliff, coast, environment, exterior, game, gameart, Irish, landscape, Marmoset, material, model, pbr, photo, photogrammetry, photoshop, real-time, realtime, render, rock, scan, seamless, shader, stone, terrain, tiling, toolbag
Posted in Gallery, Personal Work
Tags: 3d, 3dscan, 3dsmax, art, artomatix, autumn, cgi, damp, environment, exterior, fall, floor, forest, game, gameart, ground, landscape, leaf, leaves, Marmoset, material, model, mud, pbr, photogrammetry, photoshop, punk3dscan, removal, render, scan, seam, seamless, shader, slushy, SSS, texture, tiling, toolbag, vfx, video, wet
Hey! I’m a Senior Designer/3D Generalist with an Emmy award-winning technology company, with over 14 years experience in the Irish games industry. I’ve also done some TV work at a twice Oscar nominated animation studio.
Games, VR/AR/MR, Art.
Dublin, Ireland.