• September 5, 2019 •
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Posted in Uncategorized
Tags: 3d, 3dsmax, art, field, game, gameart, geometry, grass, lawn, material, model, procedural, ready, real, real-time, scatter, seamless, shader, texture, tiling, time, toolbag, vfx
• September 18, 2014 •
8 Comments
Posted in Gallery, Personal Work
Tags: 3dsmax, abstract, alien, art, bash, city, detail, geometry, greeble, kit, max, panels, photoshop, procedural, random, scape, snake, tech
• November 25, 2012 •
2 Comments
Posted in Personal Work
Tags: 3d, 3dsmax, development, landscape, look, mental, mountain, NPR, procedural, ray, toon
• January 12, 2012 •
12 Comments
Posted in Personal Work
Tags: 3dsmax, cliff, colour correction, composite, displacement, exterior, landscape, Mental Ray, photoshop, procedural, rocks