• November 13, 2018 •
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Posted in Gallery, Personal Work
Tags: 3d, 3dsmax, art, artomatix, autumn, capture, damp, designer, environment, exterior, fall, gameart, knald, landscape, leaf, leaves, Marmoset, material, model, moist, mud, pbr, photo, photogrammetry, photoshop, real-time, realistic, reality, realtime, render, scan, season, slush, SSS, substance, texture, toolbag, wet
• March 24, 2018 •
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Posted in Gallery, Personal Work
Tags: 3d, 3dscan, 3dsmax, art, artomatix, autumn, cgi, damp, environment, exterior, fall, floor, forest, game, gameart, ground, landscape, leaf, leaves, Marmoset, material, model, mud, pbr, photogrammetry, photoshop, punk3dscan, removal, render, scan, seam, seamless, shader, slushy, SSS, texture, tiling, toolbag, vfx, video, wet
• November 14, 2012 •
10 Comments
Posted in Personal Work
Tags: 3dsmax, ambient, arts, autumn, compositing, daylight, exr, exterior, fall, filter, fresnel, instagram, leaves, Mudbox, nature, occlusion, old, outdoors, oxidised, photoshop, projection maps, scene, tap
• November 13, 2012 •
2 Comments
Posted in Uncategorized
Tags: 3dsmax, autumn, bokeh, depth of field, fall, filter, instagram, leaves, Mudbox, outside, photoshop, tap, water