• March 2, 2020 •
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Tags: 3d, art, artstation, design, development, direction, director, expert, gallery, generalist, images, models, nally, online, pete, petemc, petemcnally, photogrammetry, portfolio, videos, visual
• September 27, 2019 •
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Posted in Gallery, Personal Work
Tags: 3d, 3dscan, 3dsmax, art, astist, clip, design, environment, mapping, Marmoset, materials, pbr, photogrammetry, photometric, photoshop, polynomial, prop, real, reel, render, RTI, scanning, shaders, stero, substances, texture, textures, texturing, time, toolbag, video
• February 9, 2019 •
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Posted in Gallery, Personal Work
Tags: 2.8, 3d, art, artomatix, blender, cloth, crackers, design, eevee, fabric, food, gameart, generalist, knald, leaves, Marmoset, material, mc, mcnally, model, nally, object, pete, photogrammetry, photostereo, realistic, realtime, research, RTI, scan, scanned, scanning, shader, SSS, texture, thin, toolbag, towel, translucency
• November 13, 2018 •
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Posted in Gallery, Personal Work
Tags: 3d, 3dsmax, art, artomatix, autumn, capture, damp, designer, environment, exterior, fall, gameart, knald, landscape, leaf, leaves, Marmoset, material, model, moist, mud, pbr, photo, photogrammetry, photoshop, real-time, realistic, reality, realtime, render, scan, season, slush, SSS, substance, texture, toolbag, wet
• September 12, 2018 •
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Posted in Gallery, Personal Work
Tags: 3d, 3dsmax, alive, AR, art, artist, carnivore, food, game, gameart, gross, handheld, head, ingredients, Irish, live, Marmoset, material, mc, meat, mince, minced, model, mr, nally, pbr, pete, photogrammetry, photoshop, raw, real-time, realistic, reality, realtime, recipe, render, scan, shader, SSS, toolbag, vegan, VR, xr
• July 25, 2018 •
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Posted in Gallery, Personal Work
Tags: 3d, 3dsmax, 6th, ad, ahch-to, archaeology, art, artomatix, atlantic, beehive, century, clochan, donegal, environment, exterior, fan, fanart, game, gameart, heritage, house, hut, Irish, knald, landscape, low, luke, Marmoset, material, mesh, model, monastery, monk, Mudbox, pbr, photogrammetry, photoshop, real-time, realtime, render, rock, ruins, scan, sculpt, shader, simple, skellig, skull, star, stone, texture, toolbag, wars, way, wild
• July 16, 2018 •
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Posted in Gallery, Personal Work
Tags: 3d, 3dsmax, art, capture, damp, game, gameart, image, knald, Marmoset, material, moss, paved, paving, pbr, photogrammetry, reality, realtime, render, scan, stone, texture, tollbag, VR, wall
• May 24, 2018 •
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Posted in Gallery, Personal Work
Tags: 3d, 3dsmax, animated, art, artomatix, beach, coast, dev, environment, exterior, game, gameart, gamedev, HDR, ireland, Irish, lookdev, Marmoset, material, pbr, pebbles, phone, photogrammetry, photoshop, real, realtime, removal, rocks, scan, seam, seamless, shader, sketchfab, tiling, time, toolbag, webgl
• April 13, 2018 •
2 Comments
Posted in Gallery, Personal Work
Tags: 3d, 3dsmax, art, cliff, coast, environment, exterior, game, gameart, Irish, landscape, Marmoset, material, model, pbr, photo, photogrammetry, photoshop, real-time, realtime, render, rock, scan, seamless, shader, stone, terrain, tiling, toolbag
• March 24, 2018 •
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Posted in Gallery, Personal Work
Tags: 3d, 3dscan, 3dsmax, art, artomatix, autumn, cgi, damp, environment, exterior, fall, floor, forest, game, gameart, ground, landscape, leaf, leaves, Marmoset, material, model, mud, pbr, photogrammetry, photoshop, punk3dscan, removal, render, scan, seam, seamless, shader, slushy, SSS, texture, tiling, toolbag, vfx, video, wet