Posted in Gallery, Personal Work
Tags: 3d, 3dsmax, art, artomatix, autumn, capture, damp, designer, environment, exterior, fall, gameart, knald, landscape, leaf, leaves, Marmoset, material, model, moist, mud, pbr, photo, photogrammetry, photoshop, real-time, realistic, reality, realtime, render, scan, season, slush, SSS, substance, texture, toolbag, wet
Posted in Gallery, Personal Work
Tags: 3d, 3dscan, 3dsmax, art, artomatix, autumn, cgi, damp, environment, exterior, fall, floor, forest, game, gameart, ground, landscape, leaf, leaves, Marmoset, material, model, mud, pbr, photogrammetry, photoshop, punk3dscan, removal, render, scan, seam, seamless, shader, slushy, SSS, texture, tiling, toolbag, vfx, video, wet
Posted in Personal Work
Tags: 3dsmax, canyon, control, desert, displaced, displacement, engine, field, geo, geocontrol, geometry, height, landscape, map, material, sand, sediment, shader, terrain, UDK, UE4, unreal, vista, wet
Hey! I’m a Senior Designer/3D Generalist with an Emmy award-winning technology company, with over 14 years experience in the Irish games industry. I’ve also done some TV work at a twice Oscar nominated animation studio.
Games, VR/AR/MR, Art.
Dublin, Ireland.