• November 5, 2016 •
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Posted in Gallery, Personal Work
Tags: 3d, bricks, face, filter, head, photogrammetry, prisma, scan, shading, soft, style, stylised, voxel, voxelised
• August 9, 2016 •
1 Comment
Posted in Gallery, Personal Work
Tags: 3d, 3dsmax, boulder, cel, color, colour, dev, development, effect, filter, grassy, illustrated, illustration, lansdcape, look, Marmoset, model, mossy, non, NPR, photo, photogrammetry, photography, photoscan, prisma, realistic, rock, rocks, scan, shaded, shading, sketchfab, terrain, water, webgl
• August 2, 2016 •
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Posted in Gallery, Personal Work
Tags: 2d, 3d, batman, book, cel, comic, development, effect, filter, graphic, joker, look, lookdev, mudox, noir, novel, photo, photoshop, pla, print, processed, sculpt, shaded, stylised, ultimaker, Zbrush
• July 27, 2016 •
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Posted in Gallery, Personal Work
Tags: 3dsmax, android, app, apple, appstore, batman, book, bust, comic, comics, dc, face, filter, google, graphic, head, joke, joker, killing, Mudbox, novel, play, prisma, TAS, v-ray, vray
• November 14, 2012 •
10 Comments
Posted in Personal Work
Tags: 3dsmax, ambient, arts, autumn, compositing, daylight, exr, exterior, fall, filter, fresnel, instagram, leaves, Mudbox, nature, occlusion, old, outdoors, oxidised, photoshop, projection maps, scene, tap
• November 13, 2012 •
2 Comments
Posted in Uncategorized
Tags: 3dsmax, autumn, bokeh, depth of field, fall, filter, instagram, leaves, Mudbox, outside, photoshop, tap, water