FREE MOSSY STUFF!
• March 9, 2019 • 1 CommentPosted in Uncategorized
Tags: albedo, ambient, ao, art, bark, blender, cover, direction, forest, free, fuzzy, game, gameart, gamedev, green, ground, height, lookdev, moss, mossy, normal, occlusion, pbr, photometric, polynomial, realtime, roughness, RTI, seamless, shade, shader, stereo, tiling, trees, VR
Lookdev experiments II…
• August 9, 2016 • 1 CommentPosted in Gallery, Personal Work
Tags: 3d, 3dsmax, boulder, cel, color, colour, dev, development, effect, filter, grassy, illustrated, illustration, lansdcape, look, Marmoset, model, mossy, non, NPR, photo, photogrammetry, photography, photoscan, prisma, realistic, rock, rocks, scan, shaded, shading, sketchfab, terrain, water, webgl