Hats off…
I’ve been jumping back on forth on a few bits of art the past few weeks as the mood took me because hey, it’s MY blog and I can change it up whenever I like, right? So, the more I’ve looked at my old man head sculpt I’ve been chipping away at, the more he reminded me of someone. I decided to make some headgear for him and see if what I’m thinking pans out well as an image. The image below has the wireframe helmet model and some renders from VRay. I modelled the helmet, called a morion, using splines and the surface modifier in 3DSMax, then taking it into Mudbox to add wear and tarnish. The renders below are a material test only, I’ll be heading back into Mudbox to do some painting now that I have some material settings I’m happy with.
~ by petemcnally on February 13, 2013.
Posted in Personal Work
Tags: 3dsmax, armor, hat, head, helmet, metal, morion, Mudbox, tarnished, v-ray, vray, wireframe
I knew you always liked METAL!!! ImI Class Pete.
You can’t kill the metal!
I have nominated your blog for the Inspiring Blog Award. Go you!! You can read about it here http://anitabrowndesignstudio.wordpress.com/2013/03/03/inspiring-blog-award/ Keep up the good work!
Thanks so much!