Sub surface scattering materials and thin geometric structures are the order of the day in this experimental piece. Rendered using Mental Ray in 3DSMax and composited in Photoshop.
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~ by petemcnally on December 6, 2012.
Posted in Personal Work
Tags: 3dsmax, abstract, geometry, mental, ray, realistic, scattering, SSS, structure, sub, surface, tendrils, thin