Blog Archives
• January 17, 2013 •
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Posted in Personal Work
Tags: 3dsmax, billboard, cloud, cloudscapes, flow, fluffy, mental, mr, opacity, particles, pflow, ray, scattering, SSS, translucency
• December 6, 2012 •
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Posted in Personal Work
Tags: 3dsmax, abstract, geometry, mental, ray, realistic, scattering, SSS, structure, sub, surface, tendrils, thin
• November 27, 2012 •
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Posted in Personal Work
Tags: 3d, 3dsmax, abstract, colour, development, geometric, geometry, look, lookdev, photoshop, scattering, SSS, sub, surface