Stumped…

This is a very low poly model derived from a 3D scan of a tree stump (they make great scanning subjects because they don’t move!)

Patched up in 3DSmax and Mudbox, Normal and AO maps generated from the high poly scan and Roughness and Albedo maps created in Photoshop. The final images were rendered in Marmoset Toolbag 2.

 

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~ by petemcnally on March 4, 2016.

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