Blog Archives
• August 21, 2012 •
13 Comments
Posted in Personal Work
Tags: 3dsmax, art, class, dublin, education, game, industry, ireland, learning, mental, mentalray, Mudbox, photoshop, production, ray, tutorial, workflow
• July 14, 2012 •
4 Comments
Posted in Personal Work
Tags: 3dsmax, after, cascade, Detifoss, displacement, effects, fall, falls, map, Mudbox, normal, ocean, prometheus, rapids, real-time, scrolling, sculpt, texture, volume, water, waterfall, white
• July 3, 2012 •
3 Comments
Posted in Personal Work
Tags: 2, 3dsmax, art, engineer, fan, Giger, II, jockey, mentalray, Mudbox, prometheus, space
• May 15, 2012 •
8 Comments
Posted in Personal Work
Tags: 3dsmax, art, curiosity, environment, game, gameart, height maps, landscape, mars, Mental Ray, Mudbox, NASA, pipeline, realistic, realtime, terrain, workflow
• March 29, 2012 •
11 Comments
Posted in Personal Work
Tags: 3dsmax, hair and fur, head, lighting, Mudbox, photoshop, test, werewolf, WIP, wolfman
• March 16, 2012 •
6 Comments
Posted in Personal Work
Tags: 3dsmax, art, black, boot, brown, evening class, grab, Mudbox, old boot, real-time, sculpting, teaching, viewport