• January 30, 2018 •
3 Comments
Posted in Gallery, Personal Work
Tags: 2k, 3d, 3d model, 3d scan, 3dsmax, albedo, ao, bark, based, designer, experiment, foliage, forest, material, nature, normal, painter, pbr, phone, photogrammetry, photoshop, physically, punk, realtime, render, rendering, roughness, scan, scanning, seamless, shader, susbtance, texture, tiling, toolbag, tree, trees, VR, woodland
• July 8, 2015 •
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Posted in Gallery, Personal Work
Tags: 3d, 3d model, 3dprinting, 3dsmax, character, kitbash, mech, meshmixer, model, physical, pla, print, printing, robot, ultimaker, Zbrush
• June 23, 2015 •
3 Comments
Posted in Gallery, Personal Work
Tags: 3d, 3d model, 3dsmax, art, boulder, environment, exterior, game, gameart, low, materials, pbr, poly, realtime, rock, sketchfab, textures
• March 19, 2015 •
2 Comments
Posted in Gallery, Personal Work
Tags: 3d model, 3dsmax, abstract, alien, deep, greeble, ocean, tendrils, tentacles, thallassophobia, vray