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Tags: 2k, 3d, 3d model, 3d scan, 3dsmax, albedo, ao, bark, based, designer, experiment, foliage, forest, material, nature, normal, painter, pbr, phone, photogrammetry, photoshop, physically, punk, realtime, render, rendering, roughness, scan, scanning, seamless, shader, susbtance, texture, tiling, toolbag, tree, trees, VR, woodland
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Tags: 3d, 3d model, 3dprinting, 3dsmax, character, kitbash, mech, meshmixer, model, physical, pla, print, printing, robot, ultimaker, Zbrush
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Tags: 3d, 3d model, 3dsmax, art, boulder, environment, exterior, game, gameart, low, materials, pbr, poly, realtime, rock, sketchfab, textures
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Tags: 3d model, 3dsmax, abstract, alien, deep, greeble, ocean, tendrils, tentacles, thallassophobia, vray
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Tags: 3d model, 3dsmax, character, dark water studios, dogfighter, game art, low poly, pilot
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Tags: 3d model, 3dsmax, gun, Mental Ray, scanline, shotgun, sniper, weapon
Posted in Personal Work
Tags: 3d model, 3dsmax, brazil, character, HDR, Mental Ray, render, scanline
Hey! I’m a Senior Designer/3D Generalist with an Emmy award-winning technology company, with over 14 years experience in the Irish games industry. I’ve also done some TV work at a twice Oscar nominated animation studio.
Games, VR/AR/MR, Art.
Dublin, Ireland.