Blog Archives
• May 15, 2012 •
8 Comments
Posted in Personal Work
Tags: 3dsmax, art, curiosity, environment, game, gameart, height maps, landscape, mars, Mental Ray, Mudbox, NASA, pipeline, realistic, realtime, terrain, workflow
• March 29, 2012 •
11 Comments
Posted in Personal Work
Tags: 3dsmax, hair and fur, head, lighting, Mudbox, photoshop, test, werewolf, WIP, wolfman
• March 16, 2012 •
6 Comments
Posted in Personal Work
Tags: 3dsmax, art, black, boot, brown, evening class, grab, Mudbox, old boot, real-time, sculpting, teaching, viewport
• January 12, 2012 •
12 Comments
Posted in Personal Work
Tags: 3dsmax, cliff, colour correction, composite, displacement, exterior, landscape, Mental Ray, photoshop, procedural, rocks
• December 9, 2011 •
1 Comment
Posted in Personal Work
Tags: 1 hour, 3dsmax, 60 minutes, cave, environment, exterior, game art, photoshop, render, rock, screengrab, sea, stone
• November 20, 2011 •
2 Comments
Posted in Personal Work
Tags: 3d, 3dsmax, effect, non photorealistic render, NPR, outline, photoshop, red, rose, yellow