Blog Archives
• February 1, 2013 •
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Posted in Personal Work
Tags: 3dsmax, batman, cel, clown, comic, joker, Mudbox, NPR, photoshop, sculpt, shaded, shading, style, villain
• January 30, 2013 •
3 Comments
Posted in Personal Work
Tags: alien, art, barren, cloud, desert, environment, fog, landscape, light, photoshop, planet, terrain, volume
• November 27, 2012 •
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Posted in Personal Work
Tags: 3d, 3dsmax, abstract, colour, development, geometric, geometry, look, lookdev, photoshop, scattering, SSS, sub, surface
• November 14, 2012 •
10 Comments
Posted in Personal Work
Tags: 3dsmax, ambient, arts, autumn, compositing, daylight, exr, exterior, fall, filter, fresnel, instagram, leaves, Mudbox, nature, occlusion, old, outdoors, oxidised, photoshop, projection maps, scene, tap
• November 13, 2012 •
2 Comments
Posted in Uncategorized
Tags: 3dsmax, autumn, bokeh, depth of field, fall, filter, instagram, leaves, Mudbox, outside, photoshop, tap, water
• August 21, 2012 •
13 Comments
Posted in Personal Work
Tags: 3dsmax, art, class, dublin, education, game, industry, ireland, learning, mental, mentalray, Mudbox, photoshop, production, ray, tutorial, workflow
• April 24, 2012 •
3 Comments
Posted in Personal Work
Tags: 3dmax, character, hdri, head, lighting, Mental Ray, monster, photoshop, v-ray, vray, werewolf, wolfman
• March 29, 2012 •
11 Comments
Posted in Personal Work
Tags: 3dsmax, hair and fur, head, lighting, Mudbox, photoshop, test, werewolf, WIP, wolfman
• January 12, 2012 •
12 Comments
Posted in Personal Work
Tags: 3dsmax, cliff, colour correction, composite, displacement, exterior, landscape, Mental Ray, photoshop, procedural, rocks
• December 9, 2011 •
1 Comment
Posted in Personal Work
Tags: 1 hour, 3dsmax, 60 minutes, cave, environment, exterior, game art, photoshop, render, rock, screengrab, sea, stone